Overall impact
C (49)

Commentary

Momo is an average overall performer. With a 'C' rating of 48.8 for overall impact (39th percentile compared to all companies), Momo ranks 16th out of 20 industry peers, behind Moxian, NetEase, Bridgeline Digital and 12 others, and ahead of So-Young International, JOYY, iQIYI and 1 other. On top material causes for Momo's industry (Software & Services), Momo performs well in Technology Innovation (95.6 score) and performs poorly in Quality Lifelong Education (27.7 score), Quality Primary Education (19.4), Lgbtq Equality (36.7) and 3 other causes where it received a 'D' or 'F' score.
Impact
Cause MOMO
Peer rank
Overall impact

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Company
Employees
1,382
Sector
Communication Services
Industry
Interactive Media & Services
Sub-industry
Interactive Media & Services
SASB industry
Internet Media & Services
Headquarters
China
Share classes
MOMO
Description
Hello Group Inc. provides mobile-based social and entertainment services in the People's Republic of China. It operates in three segments: Momo, Tantan, and QOOL. The company offers Momo, a mobile application that connects people and facilitates social interactions based on location, interests, and various online recreational activities, including live talent shows, short videos, social games, as well as other video- and audio-based interactive experiences, such as online parties, mobile karaoke and user participated reality shows; Tantan, a social and dating application; and other applications under the Hertz, Soulchill, Duidui, and Tietie names. The company also provides livestream services for various content and activities comprising talent shows, such as singing, dancing, and talk shows, as well as casual chatting, and other forms of interactions between broadcasters and viewers; value-added services; advertising and marketing services; and mobile games. The company was formerly known as Momo Inc. and changed its name to Hello Group Inc. in August 2021. Hello Group Inc. was incorporated in 2011 and is headquartered in Beijing, the People's Republic of China.
Material causes
Ethos considers the following causes material for Momo, based on its industry sub-industry Interactive Media & Services. Learn more about material causes in our methodology overview.

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