Overall impact
C (50)

Commentary

Sony is an average overall performer. With a 'C' rating of 50.4 for overall impact (42nd percentile compared to all companies), Sony ranks 11th out of 14 industry peers, behind Apple, Alphabet, SAP and 7 others, and ahead of Samsung, Meta, and Oracle. On top material causes for Sony's industry (Software & Services), Sony performs well in Technology Innovation (95.2 score) and Racial Justice and Civil Rights (90.6) and performs poorly in Accountable Institutions (33.9 score), Free, Secure Flow of Information (29.7), Accountable Institutions (0.0) and 4 other causes where it received a 'D' or 'F' score.
Impact
Cause SONY
Peer rank
Overall impact

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Impact trend

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Company
Founded
1946
Employees
113,000
Sector
Information Technology
Industry
Technology Hardware, Storage & Peripherals
Sub-industry
Technology Hardware, Storage & Peripherals
SASB industry
Internet Media & Services
Headquarters
Japan
Share classes
SONY
Mission
To be a company that inspires and fulfils your curiosity. Our unlimited passion for technology, content and services, and relentless pursuit of innovation, drives us to deliver ground-breaking new excitement and entertainment in ways that only Sony can.
Description
Sony Group Corporation designs, develops, produces, and sells electronic equipment, instruments, and devices for the consumer, professional, and industrial markets in Japan, the United States, Europe, China, the Asia-Pacific, and internationally. The company distributes software titles and add-on content through digital networks; network services related to game, video, and music content; and home gaming consoles, packaged and game software, and peripheral devices. It also develops, produces, markets, and distributes recorded music; publishes music; and produces and distributes animation titles, game applications, and various services for music and visual products. In addition, the company produces, acquires, and distributes live-action and animated motion pictures for theatrical release, as well as scripted and animated series, unscripted reality or light entertainment, daytime serials, game shows, television movies, and miniseries and other television programs; operation of television networks and direct-to-consumer streaming services; operates a visual effects and animation unit; and manages a studio facility. Further, it researches, develops, designs, produces, markets, distributes, sells, and services televisions, and video and sound products; interchangeable lens, as well as compact digital, and consumer and professional video cameras; projectors and medical equipment; mobile phones, accessories, and applications; and metal oxide semiconductor image sensors, charge-coupled devices, integration systems, and other semiconductors. Additionally, it offers Internet broadband network services; recording media, and storage media products; and life and non-life insurance, banking, and other services, as well as creates and distributes content for PCs and mobile phones. The company was formerly known as Sony Corporation and changed its name to Sony Group Corporation in April 2021. Sony Group Corporation was incorporated in 1946 and is headquartered in Tokyo, Japan.
Material causes
Ethos considers the following causes material for Sony, based on its industry sub-industry Technology Hardware, Storage & Peripherals. Learn more about material causes in our methodology overview.

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